The global earphones and headphones market revenue is expected to expand at a significant CAGR over the forecast period. Earphones and headphones devices are used for listening music, audio files and radio. Earphones are devices that are inserted in the ear while headphones are worn over the ear with a connecting band that is placed over the head. Earphones and headphones are used in video-games, virtual reality systems, call centers, fitness centers, educational institutes, etc., owing to clear sound quality and elimination of surrounding noises.
Increasing number of smartphones, tablets and laptops is the major factor driving growth of the target market. Availability of different colors, styles, price ranges in earphones and headphones makes it attractive and increases its demand among consumers. Advancing wireless technology used in earphones and headphones is another factor fueling growth of the global earphones and headphones market. Wireless earphones and headphones with attached microphone are used in lecture halls, museums, telecommunication centers, parliaments of various countries, owing to its practical use and freedom of movement, which is expected to support growth of the target market over the forecast period.
Long hours of sound exposure using earphones and headphones can adverse health effects like ear pain, numbness in ear, hearing loss and earphones have electromagnetic waves which can affect the brain function, which can hamper growth of the global earphones and headphones market.
Request for the Sample Report Here: https://marketresearch.biz/report/earphones-and-headphones-market/request-sample/
The global earphones and headphones market report has been segmented on the basis of technology, product outlook, application, and region. On the basis of technology, the market is segmented into wired and wireless. On the basis of product outlook, the market is segmented into in-ear and over-ear. On the basis of application, the market is segmented into fitness, gaming, virtual reality, and music & entertainment.
Based on the region the target market is segmented into North America, Europe, Asia Pacific, Latin America, and Middle East & Africa. The market in Asia Pacific is expected to dominate the global market in terms of revenue over the forecast period, owing to penetration of affordable tablets, smartphones, and laptops. The market in North America is expected to register highest CAGR in terms of revenue.
Key players operating in the global earphones and headphones market Beats Electronics LLC, Bose Corporation, Sennheiser Electronic Corporation, Sony Corporation, Skullcandy Inc., AIAIAI ApS, AKG Acoustics GmbH, Apple Inc., Audio-Technica Corporation, and Beyerdynamic GmbH & Co. KG